RULES SITUATIONS OPTIONS
1. Out of Bounds (white stake or white lines) D
2. Lost Ball D
3. Unplayable Lie D E G
4. In Water Hazard (yellow stake or yellow line) C D H
5. In Lateral Water Hazard (red stakes or red lines) C D F H
6. Hitting the Wrong Ball J A
7. Grounding Club in Hazard (bunker, water, or lateral) A B
8. Giving or Asking for Advice A B
9. Immovable Obstruction Interferes with Swing or Stance C I
10. Ball on Cart Path C I
11. Ball or Stance in Ground Under Repair C I
PROCEDURES AND PENALTIES
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Loss of hole – Match Play
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Two strokes – Stroke Play
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Play the ball as it lies – No Penalty
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One stroke and distance – replay the ball as close as possible to where it was last hit.
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One stroke and drop the ball within two club lengths of where the ball lies, no closer to the hole.
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One stroke and drop the ball within two club lengths of where the ball last crossed the margin of the hazard, no closer to the hole.
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One stroke and drop the ball as far back as desired on a line through where the ball lies and the flagstick.
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One stroke and drop the ball as far back as desired on a line through where the ball last crossed the margin of the hazard and the flagstick.
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Drop within one club length of the nearest point of relief from the situation, no closer to the hole – no penalty.
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Two strokes – Stroke Play – Player must correct mistake.
You may pull up the following files for printing at home:
PDFs
Rules
Procedures
Microsoft Word
Rules-Procedures